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NPC Mentality

Bring NPCs to Life

Unity NPC AI Package — Memory · Relationship · Crowd · Emotion · Quest · Time · Rumor

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NPC Memory

NPCs remember player actions and calculate attitude over time.

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Relationship Contagion

If A dislikes you, A's friends and their friends are affected too.

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Crowd AI

Wander, browse shops, look around, stop, and detour — natural crowd behavior.

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Emotion Animation

One line sets speed, animator triggers, and blink rate automatically.

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AI Quest Generator

Player behavior patterns automatically generate contextual quests.

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World Time

Shop open at 08:00, lunch at 12:00, thief at 02:00 — register in one line.

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Rumor System

Rumors mutate as they pass through NPCs, just like real gossip.